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Simple State Saving
Saving the state of a GameObject(read MonoBehavior) via traditional serialization...
The best darn throwable object spinner
Nothing more I can say about this release other than its a draggable object rotator...
Unity needed cmd-g and ctrl-g
I've found my left hand hitting the trusty "make group" key combination in Unity...
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Ha, I just went through a whole thing with changing layer masks on the fly. Your “helpers” are always welcome! Thanks a lot PixelPlacement!
Great little utility! I’m using it inside Blackreef Pirates! thanks
YARRRRR!!! Glad I could help.